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authorSzabolcs Nagy <szabolcs.nagy@arm.com>2018-07-10 17:14:32 +0100
committerCorinna Vinschen <corinna@vinschen.de>2018-07-11 17:16:04 +0200
commit81dc535bb9e0196203e706caa533713306b4fc2c (patch)
tree839c88441d04bacd808d283860c0909956e6723e
parent358f3c61d651b06626126423140b825b6a1ea3d8 (diff)
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Remove float compare option from sincosf
PREFER_FLOAT_COMPARISON setting was not correct as it could raise spurious exceptions. Fixing it is easy: just use ISLESS(x, y) instead of abstop12(x) < abstop12(y) with appropriate non-signaling definition for ISLESS. However it seems this setting is not very useful (there is only minor performance difference on various architectures), so remove this option for now.
-rw-r--r--newlib/libm/common/sincosf.h11
1 files changed, 1 insertions, 10 deletions
diff --git a/newlib/libm/common/sincosf.h b/newlib/libm/common/sincosf.h
index 27f24ffe3..3cac8e88f 100644
--- a/newlib/libm/common/sincosf.h
+++ b/newlib/libm/common/sincosf.h
@@ -43,21 +43,12 @@ extern const sincos_t __sincosf_table[2] HIDDEN;
extern const uint32_t __inv_pio4[] HIDDEN;
-/* abstop12 assumes floating point reinterpret is fast by default.
- If floating point comparisons are faster, define PREFER_FLOAT_COMPARISON. */
-#if PREFER_FLOAT_COMPARISON
-static inline float
-abstop12 (float x)
-{
- return fabsf (x);
-}
-#else
+/* Top 12 bits of the float representation with the sign bit cleared. */
static inline uint32_t
abstop12 (float x)
{
return (asuint (x) >> 20) & 0x7ff;
}
-#endif
/* Compute the sine and cosine of inputs X and X2 (X squared), using the
polynomial P and store the results in SINP and COSP. N is the quadrant,