From b479c22c713be413b9135be8f1d4e108d33f17f6 Mon Sep 17 00:00:00 2001 From: Kaz Kylheku Date: Sun, 6 Oct 2013 10:33:05 -0700 Subject: lurker-2.3 mimelib-3.1.1 --- mimelib/doc/entity.html | 168 ++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 168 insertions(+) create mode 100644 mimelib/doc/entity.html (limited to 'mimelib/doc/entity.html') diff --git a/mimelib/doc/entity.html b/mimelib/doc/entity.html new file mode 100644 index 0000000..08cf8b7 --- /dev/null +++ b/mimelib/doc/entity.html @@ -0,0 +1,168 @@ + + + DwEntity Man Page + + +

+ NAME +

+

+DwEntity -- Abstract class representing a MIME entity +

+ SYNOPSIS +

+
class DW_EXPORT DwEntity : public DwMessageComponent {
+
+public:
+
+    DwEntity();
+    DwEntity(const DwEntity& aEntity);
+    DwEntity(const DwString& aStr, DwMessageComponent* aParent=0);
+    virtual ~DwEntity();
+    const DwEntity& operator = (const DwEntity& aEntity);
+    virtual void Parse();
+    virtual void Assemble();
+    DwHeaders& Headers() const;
+    DwBody& Body() const;
+
+protected:
+
+    DwHeaders* mHeaders;
+    DwBody*    mBody;
+
+public:
+
+    virtual void PrintDebugInfo(ostream& aStrm, int aDepth=0) const;
+    virtual void CheckInvariants() const;
+
+protected:
+
+    void _PrintDebugInfo(ostream& aStrm) const;
+};
+
+

+ DESCRIPTION +

+

+RFC-2045 defines an entity as either a message or a body +part, both of which have a collection of headers and a body. In +MIME++, an entity is represented by the class DwEntity, which +contains both a DwHeaders object +and a DwBody object. +

+In the tree (broken-down) representation of message, a +DwEntity object may be either a root node, having child nodes +but no parent node, or an intermediate node, having both a parent node and +child nodes. A DwEntity object that is a root node must also +be a DwMessage object. If a +DwEntity object is an intermediate node, its parent must +be a DwBody object. The child nodes of a +DwEntity object are the DwHeaders and +DwBody objects it contains. +

+Since DwEntity is an abstract base class, you cannot create +instances of it directly. DwEntity has two derived classes, +DwMessage and +DwBodyPart, which are concrete +classes. +

+To access the contained DwHeaders object, use the member +function Headers(). To access the contained +DwBody object, use the member function +Body(). +

+ Public Member Functions +

+

+ DwEntity()
+DwEntity(const DwEntity& aEntity)
+DwEntity(const DwString& aStr, DwMessageComponent* aParent=0)
+

+The first constructor is the default constructor, which sets the +DwEntity object's string representation to the empty string +and sets its parent to NULL. +

+The second constructor is the copy constructor, which performs a deep copy +of aEntity. The parent of the new +DwEntity object is set to NULL. +

+The third constructor copies aStr to the +DwEntity object's string representation and sets +aParent as its parent. The virtual member function +Parse() should be called immediately after this constructor +in order to parse the string representation. Unless it is +NULL, aParent should point to an object of +a class derived from DwBody. +

+ const DwEntity& operator = +(const DwEntity& aEntity) +

+This is the assignment operator, which performs a deep copy of +aEntity. The parent node of the DwEntity +object is not changed. +

+ virtual void Parse() +

+This virtual function, inherited from DwMessageComponent, +executes the parse method for DwEntity objects. The parse +method creates or updates the broken-down representation from the string +representation. For DwEntity objects, the parse method parses +the string representation and sets the values of the +DwHeaders and DwBody objects it contains. +This member function also calls the Parse() member functions +of the contained DwHeaders and DwBody objects. +

+You should call this member function after you set or modify the string +representation, and before you access either the contained headers or body. +

+This function clears the is-modified flag. +

+ virtual void Assemble() + +

+This virtual function, inherited from DwMessageComponent, +executes the assemble method for DwEntity objects. The assemble +method creates or updates the string representation from the broken-down +representation. In more concrete terms, the assemble method builds the string +representation from the string representations of the contained +DwHeaders and DwBody objects. This member +function calls the Assemble() member functions of its +DwHeaders and DwBody objects. +

+You should call this member function after you modify either the contained +headers or body, and before you retrieve the string representation. +

+This function clears the is-modified flag. +

+ DwHeaders& Headers() const + +

+This function returns the DwHeaders object contained by this +object. +

+ DwBody& Body() const + +

+This function returns the DwBody object contained by this +object. +

+ virtual void +PrintDebugInfo(ostream& aStrm, int aDepth=0) +const +

+This virtual function, inherited from DwMessageComponent, +prints debugging information about this object to aStrm. +It will also call PrintDebugInfo() for any of its child +components down to a level of aDepth. +

+This member function is available only in the debug version of the library. +

+ virtual void +CheckInvariants() const +

+Aborts if one of the invariants of the object fails. Use this member function +to track down bugs. +

+This member function is available only in the debug version of the library. +

+ -- cgit v1.2.3