summaryrefslogtreecommitdiffstats
path: root/runtime/batch.h
diff options
context:
space:
mode:
Diffstat (limited to 'runtime/batch.h')
-rw-r--r--runtime/batch.h51
1 files changed, 21 insertions, 30 deletions
diff --git a/runtime/batch.h b/runtime/batch.h
index f743c188..2ec07670 100644
--- a/runtime/batch.h
+++ b/runtime/batch.h
@@ -34,20 +34,18 @@
* main message queue. But over time, it could potentially be useful to split the two.
* rgerhad, 2009-05-12
*/
-typedef enum {
- BATCH_STATE_RDY = 0, /* object ready for processing */
- BATCH_STATE_BAD = 1, /* unrecoverable failure while processing, do NOT resubmit to same action */
- BATCH_STATE_SUB = 2, /* message submitted for processing, outcome yet unknown */
- BATCH_STATE_COMM = 3, /* message successfully commited */
- BATCH_STATE_DISC = 4, /* discarded - processed OK, but do not submit to any other action */
-} batch_state_t;
+#define BATCH_STATE_RDY 0 /* object ready for processing */
+#define BATCH_STATE_BAD 1 /* unrecoverable failure while processing, do NOT resubmit to same action */
+#define BATCH_STATE_SUB 2 /* message submitted for processing, outcome yet unknown */
+#define BATCH_STATE_COMM 3 /* message successfully commited */
+#define BATCH_STATE_DISC 4 /* discarded - processed OK, but do not submit to any other action */
+typedef unsigned char batch_state_t;
/* an object inside a batch, including any information (state!) needed for it to "life".
*/
struct batch_obj_s {
- obj_t *pUsrp; /* pointer to user object (most often message) */
- batch_state_t state; /* associated state */
+ msg_t *pMsg;
/* work variables for action processing; these are reused for each action (or block of
* actions)
*/
@@ -85,6 +83,13 @@ struct batch_s {
sbool *active; /* which messages are active for processing, NULL=all */
sbool bSingleRuleset; /* do all msgs of this batch use a single ruleset? */
batch_obj_t *pElem; /* batch elements */
+ batch_state_t *eltState;/* state (array!) for individual objects.
+ NOTE: we have moved this out of batch_obj_t because we
+ get a *much* better cache hit ratio this way. So do not
+ move it back into this structure! Note that this is really
+ a HUGE saving, even if it doesn't look so (both profiler
+ data as well as practical tests indicate that!).
+ */
};
@@ -97,13 +102,13 @@ batchSetSingleRuleset(batch_t *pBatch, sbool val) {
/* get the batches ruleset (if we have a single ruleset) */
static inline ruleset_t*
batchGetRuleset(batch_t *pBatch) {
- return (pBatch->nElem > 0) ? ((msg_t*) pBatch->pElem[0].pUsrp)->pRuleset : NULL;
+ return (pBatch->nElem > 0) ? pBatch->pElem[0].pMsg->pRuleset : NULL;
}
/* get the ruleset of a specifc element of the batch (index not verified!) */
static inline ruleset_t*
batchElemGetRuleset(batch_t *pBatch, int i) {
- return ((msg_t*) pBatch->pElem[i].pUsrp)->pRuleset;
+ return pBatch->pElem[i].pMsg->pRuleset;
}
/* get number of msgs for this batch */
@@ -119,8 +124,8 @@ batchNumMsgs(batch_t *pBatch) {
*/
static inline void
batchSetElemState(batch_t *pBatch, int i, batch_state_t newState) {
- if(pBatch->pElem[i].state != BATCH_STATE_DISC)
- pBatch->pElem[i].state = newState;
+ if(pBatch->eltState[i] != BATCH_STATE_DISC)
+ pBatch->eltState[i] = newState;
}
@@ -129,27 +134,11 @@ batchSetElemState(batch_t *pBatch, int i, batch_state_t newState) {
*/
static inline int
batchIsValidElem(batch_t *pBatch, int i) {
- return( (pBatch->pElem[i].state != BATCH_STATE_DISC)
+ return( (pBatch->eltState[i] != BATCH_STATE_DISC)
&& (pBatch->active == NULL || pBatch->active[i]));
}
-/* copy one batch element to another.
- * This creates a complete duplicate in those cases where
- * it is needed. Use duplication only when absolutely necessary!
- * Note that all working fields are reset to zeros. If that were
- * not done, we would have potential problems with invalid
- * or double pointer frees.
- * rgerhards, 2010-06-10
- */
-static inline void
-batchCopyElem(batch_obj_t *pDest, batch_obj_t *pSrc) {
- memset(pDest, 0, sizeof(batch_obj_t));
- pDest->pUsrp = pSrc->pUsrp;
- pDest->state = pSrc->state;
-}
-
-
/* free members of a batch "object". Note that we can not do the usual
* destruction as the object typically is allocated on the stack and so the
* object itself cannot be freed! -- rgerhards, 2010-06-15
@@ -167,6 +156,7 @@ batchFree(batch_t *pBatch) {
}
}
free(pBatch->pElem);
+ free(pBatch->eltState);
}
@@ -180,6 +170,7 @@ batchInit(batch_t *pBatch, int maxElem) {
pBatch->iDoneUpTo = 0;
pBatch->maxElem = maxElem;
CHKmalloc(pBatch->pElem = calloc((size_t)maxElem, sizeof(batch_obj_t)));
+ CHKmalloc(pBatch->eltState = calloc((size_t)maxElem, sizeof(batch_state_t)));
// TODO: replace calloc by inidividual writes?
finalize_it:
RETiRet;