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Diffstat (limited to 'runtime/ruleset.c')
-rw-r--r-- | runtime/ruleset.c | 1051 |
1 files changed, 1051 insertions, 0 deletions
diff --git a/runtime/ruleset.c b/runtime/ruleset.c new file mode 100644 index 00000000..aacbdf57 --- /dev/null +++ b/runtime/ruleset.c @@ -0,0 +1,1051 @@ +/* ruleset.c - rsyslog's ruleset object + * + * We have a two-way structure of linked lists: one config-specifc linked list + * (conf->rulesets.llRulesets) hold alls rule sets that we know. Included in each + * list is a list of rules (which contain a list of actions, but that's + * a different story). + * + * Usually, only a single rule set is executed. However, there exist some + * situations where all rules must be iterated over, for example on HUP. Thus, + * we also provide interfaces to do that. + * + * Module begun 2009-06-10 by Rainer Gerhards + * + * Copyright 2009-2013 Rainer Gerhards and Adiscon GmbH. + * + * This file is part of the rsyslog runtime library. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * -or- + * see COPYING.ASL20 in the source distribution + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ +#include "config.h" +#include <stdlib.h> +#include <assert.h> +#include <ctype.h> + +#include "rsyslog.h" +#include "obj.h" +#include "cfsysline.h" +#include "msg.h" +#include "ruleset.h" +#include "errmsg.h" +#include "parser.h" +#include "batch.h" +#include "unicode-helper.h" +#include "rsconf.h" +#include "action.h" +#include "rainerscript.h" +#include "srUtils.h" +#include "modules.h" +#include "dirty.h" /* for main ruleset queue creation */ + +/* static data */ +DEFobjStaticHelpers +DEFobjCurrIf(errmsg) +DEFobjCurrIf(parser) + +/* tables for interfacing with the v6 config system (as far as we need to) */ +static struct cnfparamdescr rspdescr[] = { + { "name", eCmdHdlrString, CNFPARAM_REQUIRED }, + { "parser", eCmdHdlrArray, 0 } +}; +static struct cnfparamblk rspblk = + { CNFPARAMBLK_VERSION, + sizeof(rspdescr)/sizeof(struct cnfparamdescr), + rspdescr + }; + +/* forward definitions */ +static rsRetVal processBatch(batch_t *pBatch); +static rsRetVal scriptExec(struct cnfstmt *root, batch_t *pBatch, sbool *active); + + +/* ---------- linked-list key handling functions (ruleset) ---------- */ + +/* destructor for linked list keys. + */ +rsRetVal +rulesetKeyDestruct(void __attribute__((unused)) *pData) +{ + free(pData); + return RS_RET_OK; +} +/* ---------- END linked-list key handling functions (ruleset) ---------- */ + + +/* iterate over all actions in a script (stmt subtree) */ +static void +scriptIterateAllActions(struct cnfstmt *root, rsRetVal (*pFunc)(void*, void*), void* pParam) +{ + struct cnfstmt *stmt; + for(stmt = root ; stmt != NULL ; stmt = stmt->next) { + switch(stmt->nodetype) { + case S_NOP: + case S_STOP: + case S_CALL:/* call does not need to do anything - done in called ruleset! */ + break; + case S_ACT: + DBGPRINTF("iterateAllActions calling into action %p\n", stmt->d.act); + pFunc(stmt->d.act, pParam); + break; + case S_IF: + if(stmt->d.s_if.t_then != NULL) + scriptIterateAllActions(stmt->d.s_if.t_then, + pFunc, pParam); + if(stmt->d.s_if.t_else != NULL) + scriptIterateAllActions(stmt->d.s_if.t_else, + pFunc, pParam); + break; + case S_PRIFILT: + if(stmt->d.s_prifilt.t_then != NULL) + scriptIterateAllActions(stmt->d.s_prifilt.t_then, + pFunc, pParam); + if(stmt->d.s_prifilt.t_else != NULL) + scriptIterateAllActions(stmt->d.s_prifilt.t_else, + pFunc, pParam); + break; + case S_PROPFILT: + scriptIterateAllActions(stmt->d.s_propfilt.t_then, + pFunc, pParam); + break; + default: + dbgprintf("error: unknown stmt type %u during iterateAll\n", + (unsigned) stmt->nodetype); + break; + } + } +} + +/* driver to iterate over all of this ruleset actions */ +typedef struct iterateAllActions_s { + rsRetVal (*pFunc)(void*, void*); + void *pParam; +} iterateAllActions_t; +/* driver to iterate over all actions */ +DEFFUNC_llExecFunc(doIterateAllActions) +{ + DEFiRet; + ruleset_t* pThis = (ruleset_t*) pData; + iterateAllActions_t *pMyParam = (iterateAllActions_t*) pParam; + scriptIterateAllActions(pThis->root, pMyParam->pFunc, pMyParam->pParam); + RETiRet; +} +/* iterate over ALL actions present in the WHOLE system. + * this is often needed, for example when HUP processing + * must be done or a shutdown is pending. + */ +static rsRetVal +iterateAllActions(rsconf_t *conf, rsRetVal (*pFunc)(void*, void*), void* pParam) +{ + iterateAllActions_t params; + DEFiRet; + assert(pFunc != NULL); + + params.pFunc = pFunc; + params.pParam = pParam; + CHKiRet(llExecFunc(&(conf->rulesets.llRulesets), doIterateAllActions, ¶ms)); + +finalize_it: + RETiRet; +} + + +/* This function is similar to processBatch(), but works on a batch that + * contains rules from multiple rulesets. In this case, we can not push + * the whole batch through the ruleset. Instead, we examine it and + * partition it into sub-rulesets which we then push through the system. + * rgerhards, 2010-06-15 + */ +static inline rsRetVal +processBatchMultiRuleset(batch_t *pBatch) +{ + ruleset_t *currRuleset; + batch_t snglRuleBatch; + int i; + int iStart; /* start index of partial batch */ + int iNew; /* index for new (temporary) batch */ + int bHaveUnprocessed; /* do we (still) have unprocessed entries? (loop term predicate) */ + DEFiRet; + + do { + bHaveUnprocessed = 0; + /* search for first unprocessed element */ + for(iStart = 0 ; iStart < pBatch->nElem && pBatch->eltState[iStart] == BATCH_STATE_DISC ; ++iStart) + /* just search, no action */; + if(iStart == pBatch->nElem) + break; /* everything processed */ + + /* prepare temporary batch */ + CHKiRet(batchInit(&snglRuleBatch, pBatch->nElem)); + snglRuleBatch.pbShutdownImmediate = pBatch->pbShutdownImmediate; + currRuleset = batchElemGetRuleset(pBatch, iStart); + iNew = 0; + for(i = iStart ; i < pBatch->nElem ; ++i) { + if(batchElemGetRuleset(pBatch, i) == currRuleset) { + /* for performance reasons, we copy only those members that we actually need */ + snglRuleBatch.pElem[iNew].pMsg = pBatch->pElem[i].pMsg; + snglRuleBatch.eltState[iNew] = pBatch->eltState[i]; + ++iNew; + /* We indicate the element also as done, so it will not be processed again */ + pBatch->eltState[i] = BATCH_STATE_DISC; + } else { + bHaveUnprocessed = 1; + } + } + snglRuleBatch.nElem = iNew; /* was left just right by the for loop */ + batchSetSingleRuleset(&snglRuleBatch, 1); + /* process temp batch */ + processBatch(&snglRuleBatch); + batchFree(&snglRuleBatch); + } while(bHaveUnprocessed == 1); + +finalize_it: + RETiRet; +} + +/* return a new "active" structure for the batch. Free with freeActive(). */ +static inline sbool *newActive(batch_t *pBatch) +{ + return malloc(sizeof(sbool) * batchNumMsgs(pBatch)); + +} +static inline void freeActive(sbool *active) { free(active); } + + +/* for details, see scriptExec() header comment! */ +/* call action for all messages with filter on */ +static rsRetVal +execAct(struct cnfstmt *stmt, batch_t *pBatch, sbool *active) +{ + DEFiRet; +dbgprintf("RRRR: execAct [%s]: batch of %d elements, active %p\n", modGetName(stmt->d.act->pMod), batchNumMsgs(pBatch), active); + pBatch->active = active; + stmt->d.act->submitToActQ(stmt->d.act, pBatch); + RETiRet; +} + +static rsRetVal +execSet(struct cnfstmt *stmt, batch_t *pBatch, sbool *active) +{ + int i; + struct var result; + DEFiRet; + for(i = 0 ; i < batchNumMsgs(pBatch) && !*(pBatch->pbShutdownImmediate) ; ++i) { + if( pBatch->eltState[i] != BATCH_STATE_DISC + && (active == NULL || active[i])) { + cnfexprEval(stmt->d.s_set.expr, &result, pBatch->pElem[i].pMsg); + msgSetJSONFromVar(pBatch->pElem[i].pMsg, stmt->d.s_set.varname, + &result); + varDelete(&result); + } + } + RETiRet; +} + +static rsRetVal +execUnset(struct cnfstmt *stmt, batch_t *pBatch, sbool *active) +{ + int i; + DEFiRet; + for(i = 0 ; i < batchNumMsgs(pBatch) && !*(pBatch->pbShutdownImmediate) ; ++i) { + if( pBatch->eltState[i] != BATCH_STATE_DISC + && (active == NULL || active[i])) { + msgUnsetJSON(pBatch->pElem[i].pMsg, stmt->d.s_unset.varname); + } + } + RETiRet; +} + +/* for details, see scriptExec() header comment! */ +/* "stop" simply discards the filtered items - it's just a (hopefully more intuitive + * shortcut for users. + */ +static rsRetVal +execStop(batch_t *pBatch, sbool *active) +{ + int i; + DEFiRet; + for(i = 0 ; i < batchNumMsgs(pBatch) && !*(pBatch->pbShutdownImmediate) ; ++i) { + if( pBatch->eltState[i] != BATCH_STATE_DISC + && (active == NULL || active[i])) { + pBatch->eltState[i] = BATCH_STATE_DISC; + } + } + RETiRet; +} + +/* for details, see scriptExec() header comment! */ +// save current filter, evaluate new one +// perform then (if any message) +// if ELSE given: +// set new filter, inverted +// perform else (if any messages) +static rsRetVal +execIf(struct cnfstmt *stmt, batch_t *pBatch, sbool *active) +{ + sbool *newAct; + int i; + sbool bRet; + sbool allInactive = 1; + DEFiRet; + newAct = newActive(pBatch); + for(i = 0 ; i < batchNumMsgs(pBatch) ; ++i) { + if(*(pBatch->pbShutdownImmediate)) + FINALIZE; + if(pBatch->eltState[i] == BATCH_STATE_DISC) + continue; /* will be ignored in any case */ + if(active == NULL || active[i]) { + bRet = cnfexprEvalBool(stmt->d.s_if.expr, pBatch->pElem[i].pMsg); + allInactive = 0; + } else + bRet = 0; + newAct[i] = bRet; + DBGPRINTF("batch: item %d: expr eval: %d\n", i, bRet); + } + + if(allInactive) { + DBGPRINTF("execIf: all batch elements are inactive, holding execution\n"); + freeActive(newAct); + FINALIZE; + } + + if(stmt->d.s_if.t_then != NULL) { + scriptExec(stmt->d.s_if.t_then, pBatch, newAct); + } + if(stmt->d.s_if.t_else != NULL) { + for(i = 0 ; i < batchNumMsgs(pBatch) ; ++i) { + if(*(pBatch->pbShutdownImmediate)) + FINALIZE; + if(pBatch->eltState[i] != BATCH_STATE_DISC + && (active == NULL || active[i])) + newAct[i] = !newAct[i]; + } + scriptExec(stmt->d.s_if.t_else, pBatch, newAct); + } + freeActive(newAct); +finalize_it: + RETiRet; +} + +/* for details, see scriptExec() header comment! */ +static void +execPRIFILT(struct cnfstmt *stmt, batch_t *pBatch, sbool *active) +{ + sbool *newAct; + msg_t *pMsg; + int bRet; + int i; + newAct = newActive(pBatch); + for(i = 0 ; i < batchNumMsgs(pBatch) ; ++i) { + if(*(pBatch->pbShutdownImmediate)) + return; + if(pBatch->eltState[i] == BATCH_STATE_DISC) + continue; /* will be ignored in any case */ + pMsg = pBatch->pElem[i].pMsg; + if(active == NULL || active[i]) { + if( (stmt->d.s_prifilt.pmask[pMsg->iFacility] == TABLE_NOPRI) || + ((stmt->d.s_prifilt.pmask[pMsg->iFacility] + & (1<<pMsg->iSeverity)) == 0) ) + bRet = 0; + else + bRet = 1; + } else + bRet = 0; + newAct[i] = bRet; + DBGPRINTF("batch: item %d PRIFILT %d\n", i, newAct[i]); + } + + if(stmt->d.s_prifilt.t_then != NULL) { + scriptExec(stmt->d.s_prifilt.t_then, pBatch, newAct); + } + if(stmt->d.s_prifilt.t_else != NULL) { + for(i = 0 ; i < batchNumMsgs(pBatch) ; ++i) { + if(*(pBatch->pbShutdownImmediate)) + return; + if(pBatch->eltState[i] != BATCH_STATE_DISC + && (active == NULL || active[i])) + newAct[i] = !newAct[i]; + } + scriptExec(stmt->d.s_prifilt.t_else, pBatch, newAct); + } + freeActive(newAct); +} + + +/* helper to execPROPFILT(), as the evaluation itself is quite lengthy */ +static int +evalPROPFILT(struct cnfstmt *stmt, msg_t *pMsg) +{ + unsigned short pbMustBeFreed; + uchar *pszPropVal; + int bRet = 0; + rs_size_t propLen; + + if(stmt->d.s_propfilt.propID == PROP_INVALID) + goto done; + + pszPropVal = MsgGetProp(pMsg, NULL, stmt->d.s_propfilt.propID, + stmt->d.s_propfilt.propName, &propLen, + &pbMustBeFreed, NULL); + + /* Now do the compares (short list currently ;)) */ + switch(stmt->d.s_propfilt.operation ) { + case FIOP_CONTAINS: + if(rsCStrLocateInSzStr(stmt->d.s_propfilt.pCSCompValue, (uchar*) pszPropVal) != -1) + bRet = 1; + break; + case FIOP_ISEMPTY: + if(propLen == 0) + bRet = 1; /* process message! */ + break; + case FIOP_ISEQUAL: + if(rsCStrSzStrCmp(stmt->d.s_propfilt.pCSCompValue, + pszPropVal, propLen) == 0) + bRet = 1; /* process message! */ + break; + case FIOP_STARTSWITH: + if(rsCStrSzStrStartsWithCStr(stmt->d.s_propfilt.pCSCompValue, + pszPropVal, propLen) == 0) + bRet = 1; /* process message! */ + break; + case FIOP_REGEX: + if(rsCStrSzStrMatchRegex(stmt->d.s_propfilt.pCSCompValue, + (unsigned char*) pszPropVal, 0, &stmt->d.s_propfilt.regex_cache) == RS_RET_OK) + bRet = 1; + break; + case FIOP_EREREGEX: + if(rsCStrSzStrMatchRegex(stmt->d.s_propfilt.pCSCompValue, + (unsigned char*) pszPropVal, 1, &stmt->d.s_propfilt.regex_cache) == RS_RET_OK) + bRet = 1; + break; + default: + /* here, it handles NOP (for performance reasons) */ + assert(stmt->d.s_propfilt.operation == FIOP_NOP); + bRet = 1; /* as good as any other default ;) */ + break; + } + + /* now check if the value must be negated */ + if(stmt->d.s_propfilt.isNegated) + bRet = (bRet == 1) ? 0 : 1; + + if(Debug) { + char *cstr; + if(stmt->d.s_propfilt.propID == PROP_CEE) { + cstr = es_str2cstr(stmt->d.s_propfilt.propName, NULL); + DBGPRINTF("Filter: check for CEE property '%s' (value '%s') ", + cstr, pszPropVal); + free(cstr); + } else { + DBGPRINTF("Filter: check for property '%s' (value '%s') ", + propIDToName(stmt->d.s_propfilt.propID), pszPropVal); + } + if(stmt->d.s_propfilt.isNegated) + DBGPRINTF("NOT "); + if(stmt->d.s_propfilt.operation == FIOP_ISEMPTY) { + DBGPRINTF("%s : %s\n", + getFIOPName(stmt->d.s_propfilt.operation), + bRet ? "TRUE" : "FALSE"); + } else { + DBGPRINTF("%s '%s': %s\n", + getFIOPName(stmt->d.s_propfilt.operation), + rsCStrGetSzStrNoNULL(stmt->d.s_propfilt.pCSCompValue), + bRet ? "TRUE" : "FALSE"); + } + } + + /* cleanup */ + if(pbMustBeFreed) + free(pszPropVal); +done: + return bRet; +} + +/* for details, see scriptExec() header comment! */ +static void +execPROPFILT(struct cnfstmt *stmt, batch_t *pBatch, sbool *active) +{ + sbool *thenAct; + sbool bRet; + int i; + thenAct = newActive(pBatch); + for(i = 0 ; i < batchNumMsgs(pBatch) ; ++i) { + if(*(pBatch->pbShutdownImmediate)) + return; + if(pBatch->eltState[i] == BATCH_STATE_DISC) + continue; /* will be ignored in any case */ + if(active == NULL || active[i]) { + bRet = evalPROPFILT(stmt, pBatch->pElem[i].pMsg); + } else + bRet = 0; + thenAct[i] = bRet; + DBGPRINTF("batch: item %d PROPFILT %d\n", i, thenAct[i]); + } + + scriptExec(stmt->d.s_propfilt.t_then, pBatch, thenAct); + freeActive(thenAct); +} + +/* The rainerscript execution engine. It is debatable if that would be better + * contained in grammer/rainerscript.c, HOWEVER, that file focusses primarily + * on the parsing and object creation part. So as an actual executor, it is + * better suited here. + * param active: if NULL, all messages are active (to be processed), if non-null + * this is an array of the same size as the batch. If 1, the message + * is to be processed, otherwise not. + * NOTE: this function must receive batches which contain a single ruleset ONLY! + * rgerhards, 2012-09-04 + */ +static rsRetVal +scriptExec(struct cnfstmt *root, batch_t *pBatch, sbool *active) +{ + DEFiRet; + struct cnfstmt *stmt; + + for(stmt = root ; stmt != NULL ; stmt = stmt->next) { + if(Debug) { + dbgprintf("scriptExec: batch of %d elements, active %p, active[0]:%d\n", + batchNumMsgs(pBatch), active, (active == NULL ? 1 : active[0])); + cnfstmtPrintOnly(stmt, 2, 0); + } + switch(stmt->nodetype) { + case S_NOP: + break; + case S_STOP: + execStop(pBatch, active); + break; + case S_ACT: + execAct(stmt, pBatch, active); + break; + case S_SET: + execSet(stmt, pBatch, active); + break; + case S_UNSET: + execUnset(stmt, pBatch, active); + break; + case S_CALL: + scriptExec(stmt->d.s_call.stmt, pBatch, active); + break; + case S_IF: + execIf(stmt, pBatch, active); + break; + case S_PRIFILT: + execPRIFILT(stmt, pBatch, active); + break; + case S_PROPFILT: + execPROPFILT(stmt, pBatch, active); + break; + default: + dbgprintf("error: unknown stmt type %u during exec\n", + (unsigned) stmt->nodetype); + break; + } + } + RETiRet; +} + + +/* Process (consume) a batch of messages. Calls the actions configured. + * If the whole batch uses a singel ruleset, we can process the batch as + * a whole. Otherwise, we need to process it slower, on a message-by-message + * basis (what can be optimized to a per-ruleset basis) + * rgerhards, 2005-10-13 + */ +static rsRetVal +processBatch(batch_t *pBatch) +{ + ruleset_t *pThis; + DEFiRet; + assert(pBatch != NULL); + + DBGPRINTF("processBatch: batch of %d elements must be processed\n", pBatch->nElem); + if(pBatch->bSingleRuleset) { + pThis = batchGetRuleset(pBatch); + if(pThis == NULL) + pThis = ourConf->rulesets.pDflt; + ISOBJ_TYPE_assert(pThis, ruleset); + CHKiRet(scriptExec(pThis->root, pBatch, NULL)); + } else { + CHKiRet(processBatchMultiRuleset(pBatch)); + } + +finalize_it: + DBGPRINTF("ruleset.ProcessMsg() returns %d\n", iRet); + RETiRet; +} + + +/* return the ruleset-assigned parser list. NULL means use the default + * parser list. + * rgerhards, 2009-11-04 + */ +static parserList_t* +GetParserList(rsconf_t *conf, msg_t *pMsg) +{ + return (pMsg->pRuleset == NULL) ? conf->rulesets.pDflt->pParserLst : pMsg->pRuleset->pParserLst; +} + + +/* Add a script block to the current ruleset */ +static void +addScript(ruleset_t *pThis, struct cnfstmt *script) +{ + if(pThis->last == NULL) + pThis->root = pThis->last = script; + else { + pThis->last->next = script; + pThis->last = script; + } +} + + +/* set name for ruleset */ +static rsRetVal rulesetSetName(ruleset_t *pThis, uchar *pszName) +{ + DEFiRet; + free(pThis->pszName); + CHKmalloc(pThis->pszName = ustrdup(pszName)); + +finalize_it: + RETiRet; +} + + +/* get current ruleset + * We use a non-standard calling interface, as nothing can go wrong and it + * is really much more natural to return the pointer directly. + */ +static ruleset_t* +GetCurrent(rsconf_t *conf) +{ + return conf->rulesets.pCurr; +} + + +/* get main queue associated with ruleset. If no ruleset-specifc main queue + * is set, the primary main message queue is returned. + * We use a non-standard calling interface, as nothing can go wrong and it + * is really much more natural to return the pointer directly. + */ +static qqueue_t* +GetRulesetQueue(ruleset_t *pThis) +{ + ISOBJ_TYPE_assert(pThis, ruleset); + return (pThis->pQueue == NULL) ? pMsgQueue : pThis->pQueue; +} + + +/* Find the ruleset with the given name and return a pointer to its object. + */ +rsRetVal +rulesetGetRuleset(rsconf_t *conf, ruleset_t **ppRuleset, uchar *pszName) +{ + DEFiRet; + assert(ppRuleset != NULL); + assert(pszName != NULL); + + CHKiRet(llFind(&(conf->rulesets.llRulesets), pszName, (void*) ppRuleset)); + +finalize_it: + RETiRet; +} + + +/* Set a new default rule set. If the default can not be found, no change happens. + */ +static rsRetVal +SetDefaultRuleset(rsconf_t *conf, uchar *pszName) +{ + ruleset_t *pRuleset; + DEFiRet; + assert(pszName != NULL); + + CHKiRet(rulesetGetRuleset(conf, &pRuleset, pszName)); + conf->rulesets.pDflt = pRuleset; + DBGPRINTF("default rule set changed to %p: '%s'\n", pRuleset, pszName); + +finalize_it: + RETiRet; +} + + +/* Set a new current rule set. If the ruleset can not be found, no change happens */ +static rsRetVal +SetCurrRuleset(rsconf_t *conf, uchar *pszName) +{ + ruleset_t *pRuleset; + DEFiRet; + assert(pszName != NULL); + + CHKiRet(rulesetGetRuleset(conf, &pRuleset, pszName)); + conf->rulesets.pCurr = pRuleset; + DBGPRINTF("current rule set changed to %p: '%s'\n", pRuleset, pszName); + +finalize_it: + RETiRet; +} + + +/* Standard-Constructor + */ +BEGINobjConstruct(ruleset) /* be sure to specify the object type also in END macro! */ + pThis->root = NULL; + pThis->last = NULL; +ENDobjConstruct(ruleset) + + +/* ConstructionFinalizer + * This also adds the rule set to the list of all known rulesets. + */ +static rsRetVal +rulesetConstructFinalize(rsconf_t *conf, ruleset_t *pThis) +{ + uchar *keyName; + DEFiRet; + ISOBJ_TYPE_assert(pThis, ruleset); + + /* we must duplicate our name, as the key destructer would also + * free it, resulting in a double-free. It's also cleaner to have + * two separate copies. + */ + CHKmalloc(keyName = ustrdup(pThis->pszName)); + CHKiRet(llAppend(&(conf->rulesets.llRulesets), keyName, pThis)); + + /* and also the default, if so far none has been set */ + if(conf->rulesets.pDflt == NULL) + conf->rulesets.pDflt = pThis; + +finalize_it: + RETiRet; +} + + +/* destructor for the ruleset object */ +BEGINobjDestruct(ruleset) /* be sure to specify the object type also in END and CODESTART macros! */ +CODESTARTobjDestruct(ruleset) + DBGPRINTF("destructing ruleset %p, name %p\n", pThis, pThis->pszName); + if(pThis->pQueue != NULL) { + qqueueDestruct(&pThis->pQueue); + } + if(pThis->pParserLst != NULL) { + parser.DestructParserList(&pThis->pParserLst); + } + free(pThis->pszName); + cnfstmtDestruct(pThis->root); +ENDobjDestruct(ruleset) + + +/* destruct ALL rule sets that reside in the system. This must + * be callable before unloading this module as the module may + * not be unloaded before unload of the actions is required. This is + * kind of a left-over from previous logic and may be optimized one + * everything runs stable again. -- rgerhards, 2009-06-10 + */ +static rsRetVal +destructAllActions(rsconf_t *conf) +{ + DEFiRet; + + CHKiRet(llDestroy(&(conf->rulesets.llRulesets))); + CHKiRet(llInit(&(conf->rulesets.llRulesets), rulesetDestructForLinkedList, rulesetKeyDestruct, strcasecmp)); + conf->rulesets.pDflt = NULL; + +finalize_it: + RETiRet; +} + +/* this is a special destructor for the linkedList class. LinkedList does NOT + * provide a pointer to the pointer, but rather the raw pointer itself. So we + * must map this, otherwise the destructor will abort. + */ +rsRetVal +rulesetDestructForLinkedList(void *pData) +{ + ruleset_t *pThis = (ruleset_t*) pData; + return rulesetDestruct(&pThis); +} + +/* debugprint for the ruleset object */ +BEGINobjDebugPrint(ruleset) /* be sure to specify the object type also in END and CODESTART macros! */ +CODESTARTobjDebugPrint(ruleset) + dbgoprint((obj_t*) pThis, "rsyslog ruleset %s:\n", pThis->pszName); + cnfstmtPrint(pThis->root, 0); + dbgoprint((obj_t*) pThis, "ruleset %s assigned parser list:\n", pThis->pszName); + printParserList(pThis->pParserLst); +ENDobjDebugPrint(ruleset) + + +/* helper for debugPrintAll(), prints a single ruleset */ +DEFFUNC_llExecFunc(doDebugPrintAll) +{ + return rulesetDebugPrint((ruleset_t*) pData); +} +/* debug print all rulesets + */ +static rsRetVal +debugPrintAll(rsconf_t *conf) +{ + DEFiRet; + dbgprintf("All Rulesets:\n"); + llExecFunc(&(conf->rulesets.llRulesets), doDebugPrintAll, NULL); + dbgprintf("End of Rulesets.\n"); + RETiRet; +} + +static inline void +rulesetOptimize(ruleset_t *pRuleset) +{ + if(Debug) { + dbgprintf("ruleset '%s' before optimization:\n", + pRuleset->pszName); + rulesetDebugPrint((ruleset_t*) pRuleset); + } + cnfstmtOptimize(pRuleset->root); + if(Debug) { + dbgprintf("ruleset '%s' after optimization:\n", + pRuleset->pszName); + rulesetDebugPrint((ruleset_t*) pRuleset); + } +} + +/* helper for rulsetOptimizeAll(), optimizes a single ruleset */ +DEFFUNC_llExecFunc(doRulesetOptimizeAll) +{ + rulesetOptimize((ruleset_t*) pData); + return RS_RET_OK; +} +/* optimize all rulesets + */ +rsRetVal +rulesetOptimizeAll(rsconf_t *conf) +{ + DEFiRet; + dbgprintf("begin ruleset optimization phase\n"); + llExecFunc(&(conf->rulesets.llRulesets), doRulesetOptimizeAll, NULL); + dbgprintf("ruleset optimization phase finished.\n"); + RETiRet; +} + + +/* Create a ruleset-specific "main" queue for this ruleset. If one is already + * defined, an error message is emitted but nothing else is done. + * Note: we use the main message queue parameters for queue creation and access + * syslogd.c directly to obtain these. This is far from being perfect, but + * considered acceptable for the time being. + * rgerhards, 2009-10-27 + */ +static inline rsRetVal +doRulesetCreateQueue(rsconf_t *conf, int *pNewVal) +{ + uchar *rsname; + DEFiRet; + + if(conf->rulesets.pCurr == NULL) { + errmsg.LogError(0, RS_RET_NO_CURR_RULESET, "error: currently no specific ruleset specified, thus a " + "queue can not be added to it"); + ABORT_FINALIZE(RS_RET_NO_CURR_RULESET); + } + + if(conf->rulesets.pCurr->pQueue != NULL) { + errmsg.LogError(0, RS_RET_RULES_QUEUE_EXISTS, "error: ruleset already has a main queue, can not " + "add another one"); + ABORT_FINALIZE(RS_RET_RULES_QUEUE_EXISTS); + } + + if(pNewVal == 0) + FINALIZE; /* if it is turned off, we do not need to change anything ;) */ + + rsname = (conf->rulesets.pCurr->pszName == NULL) ? (uchar*) "[ruleset]" : conf->rulesets.pCurr->pszName; + DBGPRINTF("adding a ruleset-specific \"main\" queue for ruleset '%s'\n", rsname); + CHKiRet(createMainQueue(&conf->rulesets.pCurr->pQueue, rsname, NULL)); + +finalize_it: + RETiRet; +} + +static rsRetVal +rulesetCreateQueue(void __attribute__((unused)) *pVal, int *pNewVal) +{ + return doRulesetCreateQueue(ourConf, pNewVal); +} + +/* Add a ruleset specific parser to the ruleset. Note that adding the first + * parser automatically disables the default parsers. If they are needed as well, + * the must be added via explicit config directives. + * Note: this is the only spot in the code that requires the parser object. In order + * to solve some class init bootstrap sequence problems, we get the object handle here + * instead of during module initialization. Note that objUse() is capable of being + * called multiple times. + * rgerhards, 2009-11-04 + */ +static rsRetVal +doRulesetAddParser(ruleset_t *pRuleset, uchar *pName) +{ + parser_t *pParser; + DEFiRet; + + CHKiRet(objUse(parser, CORE_COMPONENT)); + iRet = parser.FindParser(&pParser, pName); + if(iRet == RS_RET_PARSER_NOT_FOUND) { + errmsg.LogError(0, RS_RET_PARSER_NOT_FOUND, "error: parser '%s' unknown at this time " + "(maybe defined too late in rsyslog.conf?)", pName); + ABORT_FINALIZE(RS_RET_NO_CURR_RULESET); + } else if(iRet != RS_RET_OK) { + errmsg.LogError(0, iRet, "error trying to find parser '%s'\n", pName); + FINALIZE; + } + + CHKiRet(parser.AddParserToList(&pRuleset->pParserLst, pParser)); + + DBGPRINTF("added parser '%s' to ruleset '%s'\n", pName, pRuleset->pszName); + +finalize_it: + d_free(pName); /* no longer needed */ + + RETiRet; +} + +static rsRetVal +rulesetAddParser(void __attribute__((unused)) *pVal, uchar *pName) +{ + return doRulesetAddParser(ourConf->rulesets.pCurr, pName); +} + + +/* Process ruleset() objects */ +rsRetVal +rulesetProcessCnf(struct cnfobj *o) +{ + struct cnfparamvals *pvals; + rsRetVal localRet; + uchar *rsName = NULL; + uchar *parserName; + int nameIdx, parserIdx; + ruleset_t *pRuleset; + struct cnfarray *ar; + int i; + uchar *rsname; + DEFiRet; + + pvals = nvlstGetParams(o->nvlst, &rspblk, NULL); + if(pvals == NULL) { + ABORT_FINALIZE(RS_RET_CONFIG_ERROR); + } + DBGPRINTF("ruleset param blk after rulesetProcessCnf:\n"); + cnfparamsPrint(&rspblk, pvals); + nameIdx = cnfparamGetIdx(&rspblk, "name"); + rsName = (uchar*)es_str2cstr(pvals[nameIdx].val.d.estr, NULL); + localRet = rulesetGetRuleset(loadConf, &pRuleset, rsName); + if(localRet == RS_RET_OK) { + errmsg.LogError(0, RS_RET_RULESET_EXISTS, + "error: ruleset '%s' specified more than once", + rsName); + cnfstmtDestruct(o->script); + ABORT_FINALIZE(RS_RET_RULESET_EXISTS); + } else if(localRet != RS_RET_NOT_FOUND) { + ABORT_FINALIZE(localRet); + } + CHKiRet(rulesetConstruct(&pRuleset)); + CHKiRet(rulesetSetName(pRuleset, rsName)); + CHKiRet(rulesetConstructFinalize(loadConf, pRuleset)); + addScript(pRuleset, o->script); + + /* we have only two params, so we do NOT do the usual param loop */ + parserIdx = cnfparamGetIdx(&rspblk, "parser"); + if(parserIdx != -1 && pvals[parserIdx].bUsed) { + ar = pvals[parserIdx].val.d.ar; + for(i = 0 ; i < ar->nmemb ; ++i) { + parserName = (uchar*)es_str2cstr(ar->arr[i], NULL); + doRulesetAddParser(pRuleset, parserName); + free(parserName); + } + } + + /* pick up ruleset queue parameters */ + if(queueCnfParamsSet(o->nvlst)) { + rsname = (pRuleset->pszName == NULL) ? (uchar*) "[ruleset]" : pRuleset->pszName; + DBGPRINTF("adding a ruleset-specific \"main\" queue for ruleset '%s'\n", rsname); + CHKiRet(createMainQueue(&pRuleset->pQueue, rsname, o->nvlst)); + } + +finalize_it: + free(rsName); + cnfparamvalsDestruct(pvals, &rspblk); + RETiRet; +} + + +/* queryInterface function + * rgerhards, 2008-02-21 + */ +BEGINobjQueryInterface(ruleset) +CODESTARTobjQueryInterface(ruleset) + if(pIf->ifVersion != rulesetCURR_IF_VERSION) { /* check for current version, increment on each change */ + ABORT_FINALIZE(RS_RET_INTERFACE_NOT_SUPPORTED); + } + + /* ok, we have the right interface, so let's fill it + * Please note that we may also do some backwards-compatibility + * work here (if we can support an older interface version - that, + * of course, also affects the "if" above). + */ + pIf->Construct = rulesetConstruct; + pIf->ConstructFinalize = rulesetConstructFinalize; + pIf->Destruct = rulesetDestruct; + pIf->DebugPrint = rulesetDebugPrint; + + pIf->IterateAllActions = iterateAllActions; + pIf->DestructAllActions = destructAllActions; + pIf->AddScript = addScript; + pIf->ProcessBatch = processBatch; + pIf->SetName = rulesetSetName; + pIf->DebugPrintAll = debugPrintAll; + pIf->GetCurrent = GetCurrent; + pIf->GetRuleset = rulesetGetRuleset; + pIf->SetDefaultRuleset = SetDefaultRuleset; + pIf->SetCurrRuleset = SetCurrRuleset; + pIf->GetRulesetQueue = GetRulesetQueue; + pIf->GetParserList = GetParserList; +finalize_it: +ENDobjQueryInterface(ruleset) + + +/* Exit the ruleset class. + * rgerhards, 2009-04-06 + */ +BEGINObjClassExit(ruleset, OBJ_IS_CORE_MODULE) /* class, version */ + objRelease(errmsg, CORE_COMPONENT); + objRelease(parser, CORE_COMPONENT); +ENDObjClassExit(ruleset) + + +/* Initialize the ruleset class. Must be called as the very first method + * before anything else is called inside this class. + * rgerhards, 2008-02-19 + */ +BEGINObjClassInit(ruleset, 1, OBJ_IS_CORE_MODULE) /* class, version */ + /* request objects we use */ + CHKiRet(objUse(errmsg, CORE_COMPONENT)); + + /* set our own handlers */ + OBJSetMethodHandler(objMethod_DEBUGPRINT, rulesetDebugPrint); + OBJSetMethodHandler(objMethod_CONSTRUCTION_FINALIZER, rulesetConstructFinalize); + + /* config file handlers */ + CHKiRet(regCfSysLineHdlr((uchar *)"rulesetparser", 0, eCmdHdlrGetWord, rulesetAddParser, NULL, NULL)); + CHKiRet(regCfSysLineHdlr((uchar *)"rulesetcreatemainqueue", 0, eCmdHdlrBinary, rulesetCreateQueue, NULL, NULL)); +ENDObjClassInit(ruleset) + +/* vi:set ai: + */ |