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diff --git a/runtime/ruleset.c b/runtime/ruleset.c
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+/* ruleset.c - rsyslog's ruleset object
+ *
+ * We have a two-way structure of linked lists: one config-specifc linked list
+ * (conf->rulesets.llRulesets) hold alls rule sets that we know. Included in each
+ * list is a list of rules (which contain a list of actions, but that's
+ * a different story).
+ *
+ * Usually, only a single rule set is executed. However, there exist some
+ * situations where all rules must be iterated over, for example on HUP. Thus,
+ * we also provide interfaces to do that.
+ *
+ * Module begun 2009-06-10 by Rainer Gerhards
+ *
+ * Copyright 2009-2013 Rainer Gerhards and Adiscon GmbH.
+ *
+ * This file is part of the rsyslog runtime library.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ * -or-
+ * see COPYING.ASL20 in the source distribution
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#include "config.h"
+#include <stdlib.h>
+#include <assert.h>
+#include <ctype.h>
+
+#include "rsyslog.h"
+#include "obj.h"
+#include "cfsysline.h"
+#include "msg.h"
+#include "ruleset.h"
+#include "errmsg.h"
+#include "parser.h"
+#include "batch.h"
+#include "unicode-helper.h"
+#include "rsconf.h"
+#include "action.h"
+#include "rainerscript.h"
+#include "srUtils.h"
+#include "modules.h"
+#include "dirty.h" /* for main ruleset queue creation */
+
+/* static data */
+DEFobjStaticHelpers
+DEFobjCurrIf(errmsg)
+DEFobjCurrIf(parser)
+
+/* tables for interfacing with the v6 config system (as far as we need to) */
+static struct cnfparamdescr rspdescr[] = {
+ { "name", eCmdHdlrString, CNFPARAM_REQUIRED },
+ { "parser", eCmdHdlrArray, 0 }
+};
+static struct cnfparamblk rspblk =
+ { CNFPARAMBLK_VERSION,
+ sizeof(rspdescr)/sizeof(struct cnfparamdescr),
+ rspdescr
+ };
+
+/* forward definitions */
+static rsRetVal processBatch(batch_t *pBatch);
+static rsRetVal scriptExec(struct cnfstmt *root, batch_t *pBatch, sbool *active);
+
+
+/* ---------- linked-list key handling functions (ruleset) ---------- */
+
+/* destructor for linked list keys.
+ */
+rsRetVal
+rulesetKeyDestruct(void __attribute__((unused)) *pData)
+{
+ free(pData);
+ return RS_RET_OK;
+}
+/* ---------- END linked-list key handling functions (ruleset) ---------- */
+
+
+/* iterate over all actions in a script (stmt subtree) */
+static void
+scriptIterateAllActions(struct cnfstmt *root, rsRetVal (*pFunc)(void*, void*), void* pParam)
+{
+ struct cnfstmt *stmt;
+ for(stmt = root ; stmt != NULL ; stmt = stmt->next) {
+ switch(stmt->nodetype) {
+ case S_NOP:
+ case S_STOP:
+ case S_CALL:/* call does not need to do anything - done in called ruleset! */
+ break;
+ case S_ACT:
+ DBGPRINTF("iterateAllActions calling into action %p\n", stmt->d.act);
+ pFunc(stmt->d.act, pParam);
+ break;
+ case S_IF:
+ if(stmt->d.s_if.t_then != NULL)
+ scriptIterateAllActions(stmt->d.s_if.t_then,
+ pFunc, pParam);
+ if(stmt->d.s_if.t_else != NULL)
+ scriptIterateAllActions(stmt->d.s_if.t_else,
+ pFunc, pParam);
+ break;
+ case S_PRIFILT:
+ if(stmt->d.s_prifilt.t_then != NULL)
+ scriptIterateAllActions(stmt->d.s_prifilt.t_then,
+ pFunc, pParam);
+ if(stmt->d.s_prifilt.t_else != NULL)
+ scriptIterateAllActions(stmt->d.s_prifilt.t_else,
+ pFunc, pParam);
+ break;
+ case S_PROPFILT:
+ scriptIterateAllActions(stmt->d.s_propfilt.t_then,
+ pFunc, pParam);
+ break;
+ default:
+ dbgprintf("error: unknown stmt type %u during iterateAll\n",
+ (unsigned) stmt->nodetype);
+ break;
+ }
+ }
+}
+
+/* driver to iterate over all of this ruleset actions */
+typedef struct iterateAllActions_s {
+ rsRetVal (*pFunc)(void*, void*);
+ void *pParam;
+} iterateAllActions_t;
+/* driver to iterate over all actions */
+DEFFUNC_llExecFunc(doIterateAllActions)
+{
+ DEFiRet;
+ ruleset_t* pThis = (ruleset_t*) pData;
+ iterateAllActions_t *pMyParam = (iterateAllActions_t*) pParam;
+ scriptIterateAllActions(pThis->root, pMyParam->pFunc, pMyParam->pParam);
+ RETiRet;
+}
+/* iterate over ALL actions present in the WHOLE system.
+ * this is often needed, for example when HUP processing
+ * must be done or a shutdown is pending.
+ */
+static rsRetVal
+iterateAllActions(rsconf_t *conf, rsRetVal (*pFunc)(void*, void*), void* pParam)
+{
+ iterateAllActions_t params;
+ DEFiRet;
+ assert(pFunc != NULL);
+
+ params.pFunc = pFunc;
+ params.pParam = pParam;
+ CHKiRet(llExecFunc(&(conf->rulesets.llRulesets), doIterateAllActions, &params));
+
+finalize_it:
+ RETiRet;
+}
+
+
+/* This function is similar to processBatch(), but works on a batch that
+ * contains rules from multiple rulesets. In this case, we can not push
+ * the whole batch through the ruleset. Instead, we examine it and
+ * partition it into sub-rulesets which we then push through the system.
+ * rgerhards, 2010-06-15
+ */
+static inline rsRetVal
+processBatchMultiRuleset(batch_t *pBatch)
+{
+ ruleset_t *currRuleset;
+ batch_t snglRuleBatch;
+ int i;
+ int iStart; /* start index of partial batch */
+ int iNew; /* index for new (temporary) batch */
+ int bHaveUnprocessed; /* do we (still) have unprocessed entries? (loop term predicate) */
+ DEFiRet;
+
+ do {
+ bHaveUnprocessed = 0;
+ /* search for first unprocessed element */
+ for(iStart = 0 ; iStart < pBatch->nElem && pBatch->eltState[iStart] == BATCH_STATE_DISC ; ++iStart)
+ /* just search, no action */;
+ if(iStart == pBatch->nElem)
+ break; /* everything processed */
+
+ /* prepare temporary batch */
+ CHKiRet(batchInit(&snglRuleBatch, pBatch->nElem));
+ snglRuleBatch.pbShutdownImmediate = pBatch->pbShutdownImmediate;
+ currRuleset = batchElemGetRuleset(pBatch, iStart);
+ iNew = 0;
+ for(i = iStart ; i < pBatch->nElem ; ++i) {
+ if(batchElemGetRuleset(pBatch, i) == currRuleset) {
+ /* for performance reasons, we copy only those members that we actually need */
+ snglRuleBatch.pElem[iNew].pMsg = pBatch->pElem[i].pMsg;
+ snglRuleBatch.eltState[iNew] = pBatch->eltState[i];
+ ++iNew;
+ /* We indicate the element also as done, so it will not be processed again */
+ pBatch->eltState[i] = BATCH_STATE_DISC;
+ } else {
+ bHaveUnprocessed = 1;
+ }
+ }
+ snglRuleBatch.nElem = iNew; /* was left just right by the for loop */
+ batchSetSingleRuleset(&snglRuleBatch, 1);
+ /* process temp batch */
+ processBatch(&snglRuleBatch);
+ batchFree(&snglRuleBatch);
+ } while(bHaveUnprocessed == 1);
+
+finalize_it:
+ RETiRet;
+}
+
+/* return a new "active" structure for the batch. Free with freeActive(). */
+static inline sbool *newActive(batch_t *pBatch)
+{
+ return malloc(sizeof(sbool) * batchNumMsgs(pBatch));
+
+}
+static inline void freeActive(sbool *active) { free(active); }
+
+
+/* for details, see scriptExec() header comment! */
+/* call action for all messages with filter on */
+static rsRetVal
+execAct(struct cnfstmt *stmt, batch_t *pBatch, sbool *active)
+{
+ DEFiRet;
+dbgprintf("RRRR: execAct [%s]: batch of %d elements, active %p\n", modGetName(stmt->d.act->pMod), batchNumMsgs(pBatch), active);
+ pBatch->active = active;
+ stmt->d.act->submitToActQ(stmt->d.act, pBatch);
+ RETiRet;
+}
+
+static rsRetVal
+execSet(struct cnfstmt *stmt, batch_t *pBatch, sbool *active)
+{
+ int i;
+ struct var result;
+ DEFiRet;
+ for(i = 0 ; i < batchNumMsgs(pBatch) && !*(pBatch->pbShutdownImmediate) ; ++i) {
+ if( pBatch->eltState[i] != BATCH_STATE_DISC
+ && (active == NULL || active[i])) {
+ cnfexprEval(stmt->d.s_set.expr, &result, pBatch->pElem[i].pMsg);
+ msgSetJSONFromVar(pBatch->pElem[i].pMsg, stmt->d.s_set.varname,
+ &result);
+ varDelete(&result);
+ }
+ }
+ RETiRet;
+}
+
+static rsRetVal
+execUnset(struct cnfstmt *stmt, batch_t *pBatch, sbool *active)
+{
+ int i;
+ DEFiRet;
+ for(i = 0 ; i < batchNumMsgs(pBatch) && !*(pBatch->pbShutdownImmediate) ; ++i) {
+ if( pBatch->eltState[i] != BATCH_STATE_DISC
+ && (active == NULL || active[i])) {
+ msgUnsetJSON(pBatch->pElem[i].pMsg, stmt->d.s_unset.varname);
+ }
+ }
+ RETiRet;
+}
+
+/* for details, see scriptExec() header comment! */
+/* "stop" simply discards the filtered items - it's just a (hopefully more intuitive
+ * shortcut for users.
+ */
+static rsRetVal
+execStop(batch_t *pBatch, sbool *active)
+{
+ int i;
+ DEFiRet;
+ for(i = 0 ; i < batchNumMsgs(pBatch) && !*(pBatch->pbShutdownImmediate) ; ++i) {
+ if( pBatch->eltState[i] != BATCH_STATE_DISC
+ && (active == NULL || active[i])) {
+ pBatch->eltState[i] = BATCH_STATE_DISC;
+ }
+ }
+ RETiRet;
+}
+
+/* for details, see scriptExec() header comment! */
+// save current filter, evaluate new one
+// perform then (if any message)
+// if ELSE given:
+// set new filter, inverted
+// perform else (if any messages)
+static rsRetVal
+execIf(struct cnfstmt *stmt, batch_t *pBatch, sbool *active)
+{
+ sbool *newAct;
+ int i;
+ sbool bRet;
+ sbool allInactive = 1;
+ DEFiRet;
+ newAct = newActive(pBatch);
+ for(i = 0 ; i < batchNumMsgs(pBatch) ; ++i) {
+ if(*(pBatch->pbShutdownImmediate))
+ FINALIZE;
+ if(pBatch->eltState[i] == BATCH_STATE_DISC)
+ continue; /* will be ignored in any case */
+ if(active == NULL || active[i]) {
+ bRet = cnfexprEvalBool(stmt->d.s_if.expr, pBatch->pElem[i].pMsg);
+ allInactive = 0;
+ } else
+ bRet = 0;
+ newAct[i] = bRet;
+ DBGPRINTF("batch: item %d: expr eval: %d\n", i, bRet);
+ }
+
+ if(allInactive) {
+ DBGPRINTF("execIf: all batch elements are inactive, holding execution\n");
+ freeActive(newAct);
+ FINALIZE;
+ }
+
+ if(stmt->d.s_if.t_then != NULL) {
+ scriptExec(stmt->d.s_if.t_then, pBatch, newAct);
+ }
+ if(stmt->d.s_if.t_else != NULL) {
+ for(i = 0 ; i < batchNumMsgs(pBatch) ; ++i) {
+ if(*(pBatch->pbShutdownImmediate))
+ FINALIZE;
+ if(pBatch->eltState[i] != BATCH_STATE_DISC
+ && (active == NULL || active[i]))
+ newAct[i] = !newAct[i];
+ }
+ scriptExec(stmt->d.s_if.t_else, pBatch, newAct);
+ }
+ freeActive(newAct);
+finalize_it:
+ RETiRet;
+}
+
+/* for details, see scriptExec() header comment! */
+static void
+execPRIFILT(struct cnfstmt *stmt, batch_t *pBatch, sbool *active)
+{
+ sbool *newAct;
+ msg_t *pMsg;
+ int bRet;
+ int i;
+ newAct = newActive(pBatch);
+ for(i = 0 ; i < batchNumMsgs(pBatch) ; ++i) {
+ if(*(pBatch->pbShutdownImmediate))
+ return;
+ if(pBatch->eltState[i] == BATCH_STATE_DISC)
+ continue; /* will be ignored in any case */
+ pMsg = pBatch->pElem[i].pMsg;
+ if(active == NULL || active[i]) {
+ if( (stmt->d.s_prifilt.pmask[pMsg->iFacility] == TABLE_NOPRI) ||
+ ((stmt->d.s_prifilt.pmask[pMsg->iFacility]
+ & (1<<pMsg->iSeverity)) == 0) )
+ bRet = 0;
+ else
+ bRet = 1;
+ } else
+ bRet = 0;
+ newAct[i] = bRet;
+ DBGPRINTF("batch: item %d PRIFILT %d\n", i, newAct[i]);
+ }
+
+ if(stmt->d.s_prifilt.t_then != NULL) {
+ scriptExec(stmt->d.s_prifilt.t_then, pBatch, newAct);
+ }
+ if(stmt->d.s_prifilt.t_else != NULL) {
+ for(i = 0 ; i < batchNumMsgs(pBatch) ; ++i) {
+ if(*(pBatch->pbShutdownImmediate))
+ return;
+ if(pBatch->eltState[i] != BATCH_STATE_DISC
+ && (active == NULL || active[i]))
+ newAct[i] = !newAct[i];
+ }
+ scriptExec(stmt->d.s_prifilt.t_else, pBatch, newAct);
+ }
+ freeActive(newAct);
+}
+
+
+/* helper to execPROPFILT(), as the evaluation itself is quite lengthy */
+static int
+evalPROPFILT(struct cnfstmt *stmt, msg_t *pMsg)
+{
+ unsigned short pbMustBeFreed;
+ uchar *pszPropVal;
+ int bRet = 0;
+ rs_size_t propLen;
+
+ if(stmt->d.s_propfilt.propID == PROP_INVALID)
+ goto done;
+
+ pszPropVal = MsgGetProp(pMsg, NULL, stmt->d.s_propfilt.propID,
+ stmt->d.s_propfilt.propName, &propLen,
+ &pbMustBeFreed, NULL);
+
+ /* Now do the compares (short list currently ;)) */
+ switch(stmt->d.s_propfilt.operation ) {
+ case FIOP_CONTAINS:
+ if(rsCStrLocateInSzStr(stmt->d.s_propfilt.pCSCompValue, (uchar*) pszPropVal) != -1)
+ bRet = 1;
+ break;
+ case FIOP_ISEMPTY:
+ if(propLen == 0)
+ bRet = 1; /* process message! */
+ break;
+ case FIOP_ISEQUAL:
+ if(rsCStrSzStrCmp(stmt->d.s_propfilt.pCSCompValue,
+ pszPropVal, propLen) == 0)
+ bRet = 1; /* process message! */
+ break;
+ case FIOP_STARTSWITH:
+ if(rsCStrSzStrStartsWithCStr(stmt->d.s_propfilt.pCSCompValue,
+ pszPropVal, propLen) == 0)
+ bRet = 1; /* process message! */
+ break;
+ case FIOP_REGEX:
+ if(rsCStrSzStrMatchRegex(stmt->d.s_propfilt.pCSCompValue,
+ (unsigned char*) pszPropVal, 0, &stmt->d.s_propfilt.regex_cache) == RS_RET_OK)
+ bRet = 1;
+ break;
+ case FIOP_EREREGEX:
+ if(rsCStrSzStrMatchRegex(stmt->d.s_propfilt.pCSCompValue,
+ (unsigned char*) pszPropVal, 1, &stmt->d.s_propfilt.regex_cache) == RS_RET_OK)
+ bRet = 1;
+ break;
+ default:
+ /* here, it handles NOP (for performance reasons) */
+ assert(stmt->d.s_propfilt.operation == FIOP_NOP);
+ bRet = 1; /* as good as any other default ;) */
+ break;
+ }
+
+ /* now check if the value must be negated */
+ if(stmt->d.s_propfilt.isNegated)
+ bRet = (bRet == 1) ? 0 : 1;
+
+ if(Debug) {
+ char *cstr;
+ if(stmt->d.s_propfilt.propID == PROP_CEE) {
+ cstr = es_str2cstr(stmt->d.s_propfilt.propName, NULL);
+ DBGPRINTF("Filter: check for CEE property '%s' (value '%s') ",
+ cstr, pszPropVal);
+ free(cstr);
+ } else {
+ DBGPRINTF("Filter: check for property '%s' (value '%s') ",
+ propIDToName(stmt->d.s_propfilt.propID), pszPropVal);
+ }
+ if(stmt->d.s_propfilt.isNegated)
+ DBGPRINTF("NOT ");
+ if(stmt->d.s_propfilt.operation == FIOP_ISEMPTY) {
+ DBGPRINTF("%s : %s\n",
+ getFIOPName(stmt->d.s_propfilt.operation),
+ bRet ? "TRUE" : "FALSE");
+ } else {
+ DBGPRINTF("%s '%s': %s\n",
+ getFIOPName(stmt->d.s_propfilt.operation),
+ rsCStrGetSzStrNoNULL(stmt->d.s_propfilt.pCSCompValue),
+ bRet ? "TRUE" : "FALSE");
+ }
+ }
+
+ /* cleanup */
+ if(pbMustBeFreed)
+ free(pszPropVal);
+done:
+ return bRet;
+}
+
+/* for details, see scriptExec() header comment! */
+static void
+execPROPFILT(struct cnfstmt *stmt, batch_t *pBatch, sbool *active)
+{
+ sbool *thenAct;
+ sbool bRet;
+ int i;
+ thenAct = newActive(pBatch);
+ for(i = 0 ; i < batchNumMsgs(pBatch) ; ++i) {
+ if(*(pBatch->pbShutdownImmediate))
+ return;
+ if(pBatch->eltState[i] == BATCH_STATE_DISC)
+ continue; /* will be ignored in any case */
+ if(active == NULL || active[i]) {
+ bRet = evalPROPFILT(stmt, pBatch->pElem[i].pMsg);
+ } else
+ bRet = 0;
+ thenAct[i] = bRet;
+ DBGPRINTF("batch: item %d PROPFILT %d\n", i, thenAct[i]);
+ }
+
+ scriptExec(stmt->d.s_propfilt.t_then, pBatch, thenAct);
+ freeActive(thenAct);
+}
+
+/* The rainerscript execution engine. It is debatable if that would be better
+ * contained in grammer/rainerscript.c, HOWEVER, that file focusses primarily
+ * on the parsing and object creation part. So as an actual executor, it is
+ * better suited here.
+ * param active: if NULL, all messages are active (to be processed), if non-null
+ * this is an array of the same size as the batch. If 1, the message
+ * is to be processed, otherwise not.
+ * NOTE: this function must receive batches which contain a single ruleset ONLY!
+ * rgerhards, 2012-09-04
+ */
+static rsRetVal
+scriptExec(struct cnfstmt *root, batch_t *pBatch, sbool *active)
+{
+ DEFiRet;
+ struct cnfstmt *stmt;
+
+ for(stmt = root ; stmt != NULL ; stmt = stmt->next) {
+ if(Debug) {
+ dbgprintf("scriptExec: batch of %d elements, active %p, active[0]:%d\n",
+ batchNumMsgs(pBatch), active, (active == NULL ? 1 : active[0]));
+ cnfstmtPrintOnly(stmt, 2, 0);
+ }
+ switch(stmt->nodetype) {
+ case S_NOP:
+ break;
+ case S_STOP:
+ execStop(pBatch, active);
+ break;
+ case S_ACT:
+ execAct(stmt, pBatch, active);
+ break;
+ case S_SET:
+ execSet(stmt, pBatch, active);
+ break;
+ case S_UNSET:
+ execUnset(stmt, pBatch, active);
+ break;
+ case S_CALL:
+ scriptExec(stmt->d.s_call.stmt, pBatch, active);
+ break;
+ case S_IF:
+ execIf(stmt, pBatch, active);
+ break;
+ case S_PRIFILT:
+ execPRIFILT(stmt, pBatch, active);
+ break;
+ case S_PROPFILT:
+ execPROPFILT(stmt, pBatch, active);
+ break;
+ default:
+ dbgprintf("error: unknown stmt type %u during exec\n",
+ (unsigned) stmt->nodetype);
+ break;
+ }
+ }
+ RETiRet;
+}
+
+
+/* Process (consume) a batch of messages. Calls the actions configured.
+ * If the whole batch uses a singel ruleset, we can process the batch as
+ * a whole. Otherwise, we need to process it slower, on a message-by-message
+ * basis (what can be optimized to a per-ruleset basis)
+ * rgerhards, 2005-10-13
+ */
+static rsRetVal
+processBatch(batch_t *pBatch)
+{
+ ruleset_t *pThis;
+ DEFiRet;
+ assert(pBatch != NULL);
+
+ DBGPRINTF("processBatch: batch of %d elements must be processed\n", pBatch->nElem);
+ if(pBatch->bSingleRuleset) {
+ pThis = batchGetRuleset(pBatch);
+ if(pThis == NULL)
+ pThis = ourConf->rulesets.pDflt;
+ ISOBJ_TYPE_assert(pThis, ruleset);
+ CHKiRet(scriptExec(pThis->root, pBatch, NULL));
+ } else {
+ CHKiRet(processBatchMultiRuleset(pBatch));
+ }
+
+finalize_it:
+ DBGPRINTF("ruleset.ProcessMsg() returns %d\n", iRet);
+ RETiRet;
+}
+
+
+/* return the ruleset-assigned parser list. NULL means use the default
+ * parser list.
+ * rgerhards, 2009-11-04
+ */
+static parserList_t*
+GetParserList(rsconf_t *conf, msg_t *pMsg)
+{
+ return (pMsg->pRuleset == NULL) ? conf->rulesets.pDflt->pParserLst : pMsg->pRuleset->pParserLst;
+}
+
+
+/* Add a script block to the current ruleset */
+static void
+addScript(ruleset_t *pThis, struct cnfstmt *script)
+{
+ if(pThis->last == NULL)
+ pThis->root = pThis->last = script;
+ else {
+ pThis->last->next = script;
+ pThis->last = script;
+ }
+}
+
+
+/* set name for ruleset */
+static rsRetVal rulesetSetName(ruleset_t *pThis, uchar *pszName)
+{
+ DEFiRet;
+ free(pThis->pszName);
+ CHKmalloc(pThis->pszName = ustrdup(pszName));
+
+finalize_it:
+ RETiRet;
+}
+
+
+/* get current ruleset
+ * We use a non-standard calling interface, as nothing can go wrong and it
+ * is really much more natural to return the pointer directly.
+ */
+static ruleset_t*
+GetCurrent(rsconf_t *conf)
+{
+ return conf->rulesets.pCurr;
+}
+
+
+/* get main queue associated with ruleset. If no ruleset-specifc main queue
+ * is set, the primary main message queue is returned.
+ * We use a non-standard calling interface, as nothing can go wrong and it
+ * is really much more natural to return the pointer directly.
+ */
+static qqueue_t*
+GetRulesetQueue(ruleset_t *pThis)
+{
+ ISOBJ_TYPE_assert(pThis, ruleset);
+ return (pThis->pQueue == NULL) ? pMsgQueue : pThis->pQueue;
+}
+
+
+/* Find the ruleset with the given name and return a pointer to its object.
+ */
+rsRetVal
+rulesetGetRuleset(rsconf_t *conf, ruleset_t **ppRuleset, uchar *pszName)
+{
+ DEFiRet;
+ assert(ppRuleset != NULL);
+ assert(pszName != NULL);
+
+ CHKiRet(llFind(&(conf->rulesets.llRulesets), pszName, (void*) ppRuleset));
+
+finalize_it:
+ RETiRet;
+}
+
+
+/* Set a new default rule set. If the default can not be found, no change happens.
+ */
+static rsRetVal
+SetDefaultRuleset(rsconf_t *conf, uchar *pszName)
+{
+ ruleset_t *pRuleset;
+ DEFiRet;
+ assert(pszName != NULL);
+
+ CHKiRet(rulesetGetRuleset(conf, &pRuleset, pszName));
+ conf->rulesets.pDflt = pRuleset;
+ DBGPRINTF("default rule set changed to %p: '%s'\n", pRuleset, pszName);
+
+finalize_it:
+ RETiRet;
+}
+
+
+/* Set a new current rule set. If the ruleset can not be found, no change happens */
+static rsRetVal
+SetCurrRuleset(rsconf_t *conf, uchar *pszName)
+{
+ ruleset_t *pRuleset;
+ DEFiRet;
+ assert(pszName != NULL);
+
+ CHKiRet(rulesetGetRuleset(conf, &pRuleset, pszName));
+ conf->rulesets.pCurr = pRuleset;
+ DBGPRINTF("current rule set changed to %p: '%s'\n", pRuleset, pszName);
+
+finalize_it:
+ RETiRet;
+}
+
+
+/* Standard-Constructor
+ */
+BEGINobjConstruct(ruleset) /* be sure to specify the object type also in END macro! */
+ pThis->root = NULL;
+ pThis->last = NULL;
+ENDobjConstruct(ruleset)
+
+
+/* ConstructionFinalizer
+ * This also adds the rule set to the list of all known rulesets.
+ */
+static rsRetVal
+rulesetConstructFinalize(rsconf_t *conf, ruleset_t *pThis)
+{
+ uchar *keyName;
+ DEFiRet;
+ ISOBJ_TYPE_assert(pThis, ruleset);
+
+ /* we must duplicate our name, as the key destructer would also
+ * free it, resulting in a double-free. It's also cleaner to have
+ * two separate copies.
+ */
+ CHKmalloc(keyName = ustrdup(pThis->pszName));
+ CHKiRet(llAppend(&(conf->rulesets.llRulesets), keyName, pThis));
+
+ /* and also the default, if so far none has been set */
+ if(conf->rulesets.pDflt == NULL)
+ conf->rulesets.pDflt = pThis;
+
+finalize_it:
+ RETiRet;
+}
+
+
+/* destructor for the ruleset object */
+BEGINobjDestruct(ruleset) /* be sure to specify the object type also in END and CODESTART macros! */
+CODESTARTobjDestruct(ruleset)
+ DBGPRINTF("destructing ruleset %p, name %p\n", pThis, pThis->pszName);
+ if(pThis->pQueue != NULL) {
+ qqueueDestruct(&pThis->pQueue);
+ }
+ if(pThis->pParserLst != NULL) {
+ parser.DestructParserList(&pThis->pParserLst);
+ }
+ free(pThis->pszName);
+ cnfstmtDestruct(pThis->root);
+ENDobjDestruct(ruleset)
+
+
+/* destruct ALL rule sets that reside in the system. This must
+ * be callable before unloading this module as the module may
+ * not be unloaded before unload of the actions is required. This is
+ * kind of a left-over from previous logic and may be optimized one
+ * everything runs stable again. -- rgerhards, 2009-06-10
+ */
+static rsRetVal
+destructAllActions(rsconf_t *conf)
+{
+ DEFiRet;
+
+ CHKiRet(llDestroy(&(conf->rulesets.llRulesets)));
+ CHKiRet(llInit(&(conf->rulesets.llRulesets), rulesetDestructForLinkedList, rulesetKeyDestruct, strcasecmp));
+ conf->rulesets.pDflt = NULL;
+
+finalize_it:
+ RETiRet;
+}
+
+/* this is a special destructor for the linkedList class. LinkedList does NOT
+ * provide a pointer to the pointer, but rather the raw pointer itself. So we
+ * must map this, otherwise the destructor will abort.
+ */
+rsRetVal
+rulesetDestructForLinkedList(void *pData)
+{
+ ruleset_t *pThis = (ruleset_t*) pData;
+ return rulesetDestruct(&pThis);
+}
+
+/* debugprint for the ruleset object */
+BEGINobjDebugPrint(ruleset) /* be sure to specify the object type also in END and CODESTART macros! */
+CODESTARTobjDebugPrint(ruleset)
+ dbgoprint((obj_t*) pThis, "rsyslog ruleset %s:\n", pThis->pszName);
+ cnfstmtPrint(pThis->root, 0);
+ dbgoprint((obj_t*) pThis, "ruleset %s assigned parser list:\n", pThis->pszName);
+ printParserList(pThis->pParserLst);
+ENDobjDebugPrint(ruleset)
+
+
+/* helper for debugPrintAll(), prints a single ruleset */
+DEFFUNC_llExecFunc(doDebugPrintAll)
+{
+ return rulesetDebugPrint((ruleset_t*) pData);
+}
+/* debug print all rulesets
+ */
+static rsRetVal
+debugPrintAll(rsconf_t *conf)
+{
+ DEFiRet;
+ dbgprintf("All Rulesets:\n");
+ llExecFunc(&(conf->rulesets.llRulesets), doDebugPrintAll, NULL);
+ dbgprintf("End of Rulesets.\n");
+ RETiRet;
+}
+
+static inline void
+rulesetOptimize(ruleset_t *pRuleset)
+{
+ if(Debug) {
+ dbgprintf("ruleset '%s' before optimization:\n",
+ pRuleset->pszName);
+ rulesetDebugPrint((ruleset_t*) pRuleset);
+ }
+ cnfstmtOptimize(pRuleset->root);
+ if(Debug) {
+ dbgprintf("ruleset '%s' after optimization:\n",
+ pRuleset->pszName);
+ rulesetDebugPrint((ruleset_t*) pRuleset);
+ }
+}
+
+/* helper for rulsetOptimizeAll(), optimizes a single ruleset */
+DEFFUNC_llExecFunc(doRulesetOptimizeAll)
+{
+ rulesetOptimize((ruleset_t*) pData);
+ return RS_RET_OK;
+}
+/* optimize all rulesets
+ */
+rsRetVal
+rulesetOptimizeAll(rsconf_t *conf)
+{
+ DEFiRet;
+ dbgprintf("begin ruleset optimization phase\n");
+ llExecFunc(&(conf->rulesets.llRulesets), doRulesetOptimizeAll, NULL);
+ dbgprintf("ruleset optimization phase finished.\n");
+ RETiRet;
+}
+
+
+/* Create a ruleset-specific "main" queue for this ruleset. If one is already
+ * defined, an error message is emitted but nothing else is done.
+ * Note: we use the main message queue parameters for queue creation and access
+ * syslogd.c directly to obtain these. This is far from being perfect, but
+ * considered acceptable for the time being.
+ * rgerhards, 2009-10-27
+ */
+static inline rsRetVal
+doRulesetCreateQueue(rsconf_t *conf, int *pNewVal)
+{
+ uchar *rsname;
+ DEFiRet;
+
+ if(conf->rulesets.pCurr == NULL) {
+ errmsg.LogError(0, RS_RET_NO_CURR_RULESET, "error: currently no specific ruleset specified, thus a "
+ "queue can not be added to it");
+ ABORT_FINALIZE(RS_RET_NO_CURR_RULESET);
+ }
+
+ if(conf->rulesets.pCurr->pQueue != NULL) {
+ errmsg.LogError(0, RS_RET_RULES_QUEUE_EXISTS, "error: ruleset already has a main queue, can not "
+ "add another one");
+ ABORT_FINALIZE(RS_RET_RULES_QUEUE_EXISTS);
+ }
+
+ if(pNewVal == 0)
+ FINALIZE; /* if it is turned off, we do not need to change anything ;) */
+
+ rsname = (conf->rulesets.pCurr->pszName == NULL) ? (uchar*) "[ruleset]" : conf->rulesets.pCurr->pszName;
+ DBGPRINTF("adding a ruleset-specific \"main\" queue for ruleset '%s'\n", rsname);
+ CHKiRet(createMainQueue(&conf->rulesets.pCurr->pQueue, rsname, NULL));
+
+finalize_it:
+ RETiRet;
+}
+
+static rsRetVal
+rulesetCreateQueue(void __attribute__((unused)) *pVal, int *pNewVal)
+{
+ return doRulesetCreateQueue(ourConf, pNewVal);
+}
+
+/* Add a ruleset specific parser to the ruleset. Note that adding the first
+ * parser automatically disables the default parsers. If they are needed as well,
+ * the must be added via explicit config directives.
+ * Note: this is the only spot in the code that requires the parser object. In order
+ * to solve some class init bootstrap sequence problems, we get the object handle here
+ * instead of during module initialization. Note that objUse() is capable of being
+ * called multiple times.
+ * rgerhards, 2009-11-04
+ */
+static rsRetVal
+doRulesetAddParser(ruleset_t *pRuleset, uchar *pName)
+{
+ parser_t *pParser;
+ DEFiRet;
+
+ CHKiRet(objUse(parser, CORE_COMPONENT));
+ iRet = parser.FindParser(&pParser, pName);
+ if(iRet == RS_RET_PARSER_NOT_FOUND) {
+ errmsg.LogError(0, RS_RET_PARSER_NOT_FOUND, "error: parser '%s' unknown at this time "
+ "(maybe defined too late in rsyslog.conf?)", pName);
+ ABORT_FINALIZE(RS_RET_NO_CURR_RULESET);
+ } else if(iRet != RS_RET_OK) {
+ errmsg.LogError(0, iRet, "error trying to find parser '%s'\n", pName);
+ FINALIZE;
+ }
+
+ CHKiRet(parser.AddParserToList(&pRuleset->pParserLst, pParser));
+
+ DBGPRINTF("added parser '%s' to ruleset '%s'\n", pName, pRuleset->pszName);
+
+finalize_it:
+ d_free(pName); /* no longer needed */
+
+ RETiRet;
+}
+
+static rsRetVal
+rulesetAddParser(void __attribute__((unused)) *pVal, uchar *pName)
+{
+ return doRulesetAddParser(ourConf->rulesets.pCurr, pName);
+}
+
+
+/* Process ruleset() objects */
+rsRetVal
+rulesetProcessCnf(struct cnfobj *o)
+{
+ struct cnfparamvals *pvals;
+ rsRetVal localRet;
+ uchar *rsName = NULL;
+ uchar *parserName;
+ int nameIdx, parserIdx;
+ ruleset_t *pRuleset;
+ struct cnfarray *ar;
+ int i;
+ uchar *rsname;
+ DEFiRet;
+
+ pvals = nvlstGetParams(o->nvlst, &rspblk, NULL);
+ if(pvals == NULL) {
+ ABORT_FINALIZE(RS_RET_CONFIG_ERROR);
+ }
+ DBGPRINTF("ruleset param blk after rulesetProcessCnf:\n");
+ cnfparamsPrint(&rspblk, pvals);
+ nameIdx = cnfparamGetIdx(&rspblk, "name");
+ rsName = (uchar*)es_str2cstr(pvals[nameIdx].val.d.estr, NULL);
+ localRet = rulesetGetRuleset(loadConf, &pRuleset, rsName);
+ if(localRet == RS_RET_OK) {
+ errmsg.LogError(0, RS_RET_RULESET_EXISTS,
+ "error: ruleset '%s' specified more than once",
+ rsName);
+ cnfstmtDestruct(o->script);
+ ABORT_FINALIZE(RS_RET_RULESET_EXISTS);
+ } else if(localRet != RS_RET_NOT_FOUND) {
+ ABORT_FINALIZE(localRet);
+ }
+ CHKiRet(rulesetConstruct(&pRuleset));
+ CHKiRet(rulesetSetName(pRuleset, rsName));
+ CHKiRet(rulesetConstructFinalize(loadConf, pRuleset));
+ addScript(pRuleset, o->script);
+
+ /* we have only two params, so we do NOT do the usual param loop */
+ parserIdx = cnfparamGetIdx(&rspblk, "parser");
+ if(parserIdx != -1 && pvals[parserIdx].bUsed) {
+ ar = pvals[parserIdx].val.d.ar;
+ for(i = 0 ; i < ar->nmemb ; ++i) {
+ parserName = (uchar*)es_str2cstr(ar->arr[i], NULL);
+ doRulesetAddParser(pRuleset, parserName);
+ free(parserName);
+ }
+ }
+
+ /* pick up ruleset queue parameters */
+ if(queueCnfParamsSet(o->nvlst)) {
+ rsname = (pRuleset->pszName == NULL) ? (uchar*) "[ruleset]" : pRuleset->pszName;
+ DBGPRINTF("adding a ruleset-specific \"main\" queue for ruleset '%s'\n", rsname);
+ CHKiRet(createMainQueue(&pRuleset->pQueue, rsname, o->nvlst));
+ }
+
+finalize_it:
+ free(rsName);
+ cnfparamvalsDestruct(pvals, &rspblk);
+ RETiRet;
+}
+
+
+/* queryInterface function
+ * rgerhards, 2008-02-21
+ */
+BEGINobjQueryInterface(ruleset)
+CODESTARTobjQueryInterface(ruleset)
+ if(pIf->ifVersion != rulesetCURR_IF_VERSION) { /* check for current version, increment on each change */
+ ABORT_FINALIZE(RS_RET_INTERFACE_NOT_SUPPORTED);
+ }
+
+ /* ok, we have the right interface, so let's fill it
+ * Please note that we may also do some backwards-compatibility
+ * work here (if we can support an older interface version - that,
+ * of course, also affects the "if" above).
+ */
+ pIf->Construct = rulesetConstruct;
+ pIf->ConstructFinalize = rulesetConstructFinalize;
+ pIf->Destruct = rulesetDestruct;
+ pIf->DebugPrint = rulesetDebugPrint;
+
+ pIf->IterateAllActions = iterateAllActions;
+ pIf->DestructAllActions = destructAllActions;
+ pIf->AddScript = addScript;
+ pIf->ProcessBatch = processBatch;
+ pIf->SetName = rulesetSetName;
+ pIf->DebugPrintAll = debugPrintAll;
+ pIf->GetCurrent = GetCurrent;
+ pIf->GetRuleset = rulesetGetRuleset;
+ pIf->SetDefaultRuleset = SetDefaultRuleset;
+ pIf->SetCurrRuleset = SetCurrRuleset;
+ pIf->GetRulesetQueue = GetRulesetQueue;
+ pIf->GetParserList = GetParserList;
+finalize_it:
+ENDobjQueryInterface(ruleset)
+
+
+/* Exit the ruleset class.
+ * rgerhards, 2009-04-06
+ */
+BEGINObjClassExit(ruleset, OBJ_IS_CORE_MODULE) /* class, version */
+ objRelease(errmsg, CORE_COMPONENT);
+ objRelease(parser, CORE_COMPONENT);
+ENDObjClassExit(ruleset)
+
+
+/* Initialize the ruleset class. Must be called as the very first method
+ * before anything else is called inside this class.
+ * rgerhards, 2008-02-19
+ */
+BEGINObjClassInit(ruleset, 1, OBJ_IS_CORE_MODULE) /* class, version */
+ /* request objects we use */
+ CHKiRet(objUse(errmsg, CORE_COMPONENT));
+
+ /* set our own handlers */
+ OBJSetMethodHandler(objMethod_DEBUGPRINT, rulesetDebugPrint);
+ OBJSetMethodHandler(objMethod_CONSTRUCTION_FINALIZER, rulesetConstructFinalize);
+
+ /* config file handlers */
+ CHKiRet(regCfSysLineHdlr((uchar *)"rulesetparser", 0, eCmdHdlrGetWord, rulesetAddParser, NULL, NULL));
+ CHKiRet(regCfSysLineHdlr((uchar *)"rulesetcreatemainqueue", 0, eCmdHdlrBinary, rulesetCreateQueue, NULL, NULL));
+ENDObjClassInit(ruleset)
+
+/* vi:set ai:
+ */