//****************************************************************************** // MIDIシーケンサーソフト『世界樹』 // チャンネルの変更ダイアログクラス // (C)2002-2010 おーぷんMIDIぷろじぇくと/くず //****************************************************************************** /* This library is free software; you can redistribute it and/or */ /* modify it under the terms of the GNU Lesser General Public */ /* License as published by the Free Software Foundation; either */ /* version 2.1 of the License, or (at your option) any later version. */ /* This library is distributed in the hope that it will be useful, */ /* but WITHOUT ANY WARRANTY; without even the implied warranty of */ /* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU */ /* Lesser General Public License for more details. */ /* You should have received a copy of the GNU Lesser General Public */ /* License along with this library; if not, write to the Free Software */ /* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _EDITCHANNELDLG_H_ #define _EDITCHANNELDLG_H_ class CEditChannelDlg : public CDialog { //-------------------------------------------------------------------------- // アトリビュート //-------------------------------------------------------------------------- public: int m_nAmount; // チャンネル番号又は変更量 int m_nUnit; // モード(※1) // ※1: 0=トラックの出力チャンネルに合わせる, 1=絶対指定, 2=相対変化 //-------------------------------------------------------------------------- // 構築と破壊 //-------------------------------------------------------------------------- public: CEditChannelDlg(); // コンストラクタ enum {IDD = IDD_EDITCHANNEL}; //-------------------------------------------------------------------------- // オペレーション //-------------------------------------------------------------------------- public: BOOL SetAmountRange (); //-------------------------------------------------------------------------- // オーバーライド //-------------------------------------------------------------------------- protected: virtual void DoDataExchange (CDataExchange* pDX); // DDX/DDV のサポート virtual BOOL OnInitDialog (); // ダイアログの初期化 //-------------------------------------------------------------------------- // メッセージマップ //-------------------------------------------------------------------------- protected: afx_msg void OnChangeUnit (UINT nID); DECLARE_MESSAGE_MAP () }; #endif