//****************************************************************************** // MIDIシーケンサーソフト『世界樹』 // MDI子フレームウィンドウクラス // (C)2002-2010 おーぷんMIDIぷろじぇくと/くず //****************************************************************************** /* This library is free software; you can redistribute it and/or */ /* modify it under the terms of the GNU Lesser General Public */ /* License as published by the Free Software Foundation; either */ /* version 2.1 of the License, or (at your option) any later version. */ /* This library is distributed in the hope that it will be useful, */ /* but WITHOUT ANY WARRANTY; without even the implied warranty of */ /* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU */ /* Lesser General Public License for more details. */ /* You should have received a copy of the GNU Lesser General Public */ /* License along with this library; if not, write to the Free Software */ /* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _CHILDFRAME_H_ #define _CHILDFRAME_H_ class CChildFrame : public CMDIChildWnd { DECLARE_DYNCREATE (CChildFrame) //-------------------------------------------------------------------------- // 構築と破壊 //-------------------------------------------------------------------------- public: CChildFrame (); // コンストラクタ virtual ~CChildFrame (); // デストラクタ //-------------------------------------------------------------------------- // オペレーション //-------------------------------------------------------------------------- public: CDocument* GetDocument (); // ドキュメントへのポインタ取得 //-------------------------------------------------------------------------- // オーバーライド //-------------------------------------------------------------------------- protected: virtual void PostNcDestroy (); //-------------------------------------------------------------------------- // メッセージマップ //-------------------------------------------------------------------------- protected: DECLARE_MESSAGE_MAP () afx_msg void OnMDIActivate (BOOL bActivate, CWnd* pActivateWnd, CWnd* pDeactivateWnd); }; #endif